Thursday, May 19, 2011

WebGL around the net

The 3body rendering is looking better and better Thanks for the update now i can run webgl on open source drivers :) both in chromium and google-chrome

Also the google-chrome –ignore-gpu-blacklist really rocks
chromium-browser –ignore-gpu-blacklist
I use nouveau and radeon open source drivers and they are really capable of rendering simple levels from quake3 in webgl

So i keep webgl enabled on all opensource drivers … even on intel ones

What to add in the next update ? Hellknight demo works again

http://blog.tojicode.com/2011/04/hellknight-demo-works-again.html


WebGL Starter Package

http://blog.tojicode.com/2011/04/webgl-starter-package.html


Quake3 , Doom3 demos updated to use requestAnimationFrame

http://blog.tojicode.com/2011/04/requestanimationframe.html



Advanced WebGL – Part 1 & 2 & 3

http://codeflow.org/entries/2011/apr/11/advanced-webgl-part-1/

http://codeflow.org/entries/2011/apr/13/advanced-webgl-part-2-sky-rendering/

http://codeflow.org/entries/2011/apr/18/advanced-webgl-part-3-irradiance-environment-map/


WebGL Capabilities Analyzed

http://codeflow.org/entries/2011/apr/16/webgl-capabilities-analyzed/


ps:For me the above demos didn’t worked on radeon open source driver

lshw -C video

description: VGA compatible controller

product: RV710 [Radeon HD 4350]

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